Create an account

Please ensure that you clear your cookies for the site before trying to log in; until cookies are cleared you will experience issues logging/remaining logged in. (April 07, 2020) x


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Atmospheric Flight now on TC/TCP!

#1
"There's nothing that can compare to seeing Hjal's expression when you tell him in person that you would like to take your ships out of your datapad on the ground and fly around in them =)" -- Teesquared's Producer Note, March 2011

Atmospheric Flight

  • Atmospheric flight is allowed on any of the original 10 ground planets (Corellia, Dantooine, Dathomir, Endor, Lok, Naboo, Rori, Talus, Tatooine, and Yavin 4).
  • Use the Launch Ship radial menu option from the ship control device in the datapad to launch the ship into atmospheric flight.
  • Use the Land Ship radial menu option from the ship control device in the datapad to land/store the ship from atmospheric flight.
  • Once in flight, use the newly added /inviteShip (or /target , followed by /inviteShip) command to invite passengers/gunners aboard the ship (either POB ship or non-POB ship with a currently unoccupied turret slot).
  • Passengers/gunners can leave the ship by using /escapePod or the escape hatch.
  • The ship owner can kick passengers/gunners off the ship using the existing /kickFromShip command.
  • If the ship hits the terrain while flying, it will sustain damage proportionate to the speed.
  • All forms of ship-to-ship PvP are available while in atmospheric flight - factional and privateer factional helper (/spacepvprebel, /spacepvpimperial, /spacefaction), player bounty system, guild war, guild squad PvP, duel.
  • Player bounty system and guild war exemption/exclusive status fall under the "space" ruleset while in atmospheric flight.
  • If the ship is special forces (including privateer factional helper special forces ship) while in atmospheric flight, GCW factional presence is granted to occupants with the same faction as the ship, regardless of the occupant's special forces/combatant/on leave status. If any occupant is granted GCW factional presence, the ship is reported on the GCW Factional Presence window of the War Terminal/War Intel Pad/War Table, but NOT pinpointed on the planet map.
  • 10 new "airspace" GCW score regions/categories have been added (like Naboo Airspace, Rori Airspace, etc). GCW score contribution made while in atmospheric flight (including factional presence) will apply to the planet's corresponding "airspace" GCW score region/category. Each "airspace" GCW score region/category will contribute the same percentage to the planet's and galaxy's GCW score as a single ground GCW contested region.
  • While in atmospheric flight, the planet map will display in the window title the score of just the "airspace" GCW region/category for that planet.
  • GCW score contribution from factional ship-to-ship PvP kill in atmospheric flight will contribute to the GCW space PvP score category of the space zone corresponding to the planet. For example, factional ship-to-ship PvP kill in atmospheric flight in Tatooine airspace will contribute to the "Tatoo System Player vs Player" GCW score category. Rori airspace will contribute to the Naboo System, and Talus airspace will contribute to the Corellian System.
Reply

#2
Just in time for the shutdown too
Reply

#3
Not only that but they have now have capital ships in space to destroy.
[Image: BRQ8v.gif]
Reply

#4
This will have to go on the 10 reasons SWG is better than TOR list.
[Image: image.php?type=sigpic&userid=19&dateline=1208027303]
Reply

#5
Archangel Wrote:This will have to go on the 10 reasons SWG is better than TOR list.

What about the 101 reasons why TOR is replacing SWG list?
Reply

#6
Something SWG has that TOR doesn't wouldn't go on such a list.

TOR is far far behind SWG in space combat. Actually, is there any game out there that can do ground and space and atmosphere combat in a single game at the same time?
[Image: image.php?type=sigpic&userid=19&dateline=1208027303]
Reply

#7
I believe that TOR could have that capability. Being that both ground and space are build on the same engine - similiar to SWG.

Will it be in game for a while....unlikely.
[Image: BRQ8v.gif]
Reply

#8
Didn't they say TOR will never have Galaxies type space combat?
Reply

#9
They'll add these things to TOR a few months before it shuts down.

Now that belongs on the "Why TOR is better than SWG" list.
[Image: image.php?type=sigpic&userid=19&dateline=1208027303]
Reply

#10
this is how that will all play out when soe puts it live .

http://www.youtube.com/watch?v=3KANI2dpXLw
Reply

#11
Pretty much..
Reply

#12
That was awesome.
"Return with Honor."-Saberwing motto.
Reply

#13
Not so bad. Hoping on the last day they make all buildings shootable. Watch the whole thing burn to nothing.

[youtube]4xNv-cZk72k[/youtube]
[Image: image.php?type=sigpic&userid=19&dateline=1208027303]
Reply

#14
It's really too bad they decided to add this now... This would have added a whole new dimension of awesomeness to our PvP adventures.... Dogfight over Anchorhead anyone? Tongue Ahhh SWG, you will forever be the game that "could have been"
Reply

#15
Yeah, adding it now is bullshit.
"Return with Honor."-Saberwing motto.
Reply



Possibly Related Threads…
Thread Author Replies Views Last Post
  Atmospheric flight is LIVE! Zombie 4 4,572 09-16-2011, 02:54 PM
Last Post: kateria

Forum Jump:


Users browsing this thread:
2 Guest(s)

Forum software by © MyBB Theme © iAndrew 2016